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Fixed in Unity 5.5.2

Votes

3

Found in

5.4.0b14

Issue ID

788515

Regression

Yes

[iOS][Airplay] Camera.SetTargetBuffers doesen't work with GLES2/3

iOS

-

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Priority: 2Necessary for shipping a final release

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Severity: 3Secondary functionality broken

To Reproduce:

1. Build and run the attached project with GLES2 or 3.
2. Enable Airplay with mirroring on your device.
3. Click the 'Two Buffers' toggle.
4. Observe that either both the displays start rendering a black screen, or Display.displays [1] buffer is rendered on top of the main display.

Not reproducible with Metal and on trunk with gles

Comments (1)

  1. F7be75de3d14956cdabf6fd6321c277b?d=mm

    gamecakestudios

    Dec 19, 2016 05:46

    I am currently able to reproduce this bug in Unity 5.5.0p2 on GLES2, GLES3 and Metal. All 100% repro for the black screen bug. When was this fixed? It appears to have regressed.

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