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Fixed in 5.4.0



Found in


Issue ID




[Legacy] Adding Is Active property while in recording mode crashes at UnityEngine::Animation::SetBoundCurveFloatValue



Steps to reproduce:

1. Open attached project ""
2. Open scene "repro"
3. Open animation window
4. In hierarchy, select "Cube"
5. In animation window, enable recording
6. Click "Add Property" and add "GameObject > Is Active" property to the animation
7. Unity crashes at UnityEngine::Animation::SetBoundCurveFloatValue upon clicking (+) to add property

Reproduced with: 5.4.0b14
Not reproducible: 5.4.0b13, 5.3.4p3
Regression introduced in: 5.4.0b14

Comments (4)

  1. JuliusJ

    May 24, 2016 19:49

    This should be fixed in 5.4.0b19

  2. KeithT

    May 20, 2016 13:12

    Still happens in 5.4.0b18.
    Is blocking for us, having to use b13.

  3. ddfs

    May 17, 2016 09:54

    I confirm that.

  4. DevinW

    May 06, 2016 19:59

    It's happening again in 5.4.0b17

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