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"Apply to prefab" popup not working when opened from certain labels
How to reproduce:1. Open the user-submitted project and open the "SampleScene" scene2. Expand the "GameObject" object and add the "s... Read more
[Terrain] UI slider to change value is not present for modifying Mesh re...
UI slider to change value is not present for modifying Mesh resolution under Terrain settings Steps to reproduce:1) Create a new pro... Read more
[Mobile] UpdateTpl<>() crashes when playing Particle System with Emissio...
To reproduce: 1. Download attached project "ParticleCrashBug.zip" and open in Unity2. Open "SampleScene" scene3. Build for Mobile4. ... Read more
Fullscreen Effects are not offset per eye in VR
Steps to reproduce:1. Download and open the attached project2. Enter Playmode in VR3. Observer game view in the Editor Expected resu... Read more
NullReferenceExceptions is thrown from the Addressables System when Crea...
To reproduce: 1. Download the attached project "bristol.zip" and open in Unity2. Open Package Manager3. Update Addressables System t... Read more
[Profiler] Detailed view does not open for the Audio Profiler.
The detailed view does not open for the Audio Profiler. Steps to repro:1. Open the attached project.2. Go to Windows > Analysis &... Read more
[Improved Prefabs] Crashes as Override window doesn't check component de...
Editor crashed on removing Rigidbody from override window while it was required for HingeJoint component. Steps to reproduce:1. Open... Read more
[Light explorer][HiDPI] 'Light' tab text is cut off when changing window...
Steps to reproduce:1. Create a new project2. Change DPI to 125% or higher in Windows 10 display settings3. Open Light Explorer4. Slo... Read more
Script compile errors prevent packages from installing correctly
I was trying to get an older package from the a$ to work, that needed post processing... For that, I wanted to install the Post Proc... Read more
Scriptable Object loses references when New Sample Tile is created
How to reproduce:1. Open user project (New Unity Project.zip)2. Click Assets > Create > Sample Tile Actual results:Sprite Samp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene