Search Issue Tracker
Won't Fix
Votes
1
Found in
2018.1.0b5
2018.2.4f1
Issue ID
1088881
Regression
Yes
Fullscreen Effects are not offset per eye in VR
Steps to reproduce:
1. Download and open the attached project
2. Enter Playmode in VR
3. Observer game view in the Editor
Expected result: vignette effect is offset to the right(left eye)
Actual result: vignette effect is centered
Reproduced on 2017.4.11f1, 2017.4.12f1, 2018.1.0b5, 2018.1.9f2, 2018.2.14f1, 2018.3.0b7, 2019.1.0a6, 2019.2.0a7
Not reproduced on 2017.2.4f1, 2017.4.10f1, 2018.1.0a1, 2018.2.0b4
Regression introduced in 2018.1.0b5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.