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Crash on "MonoBehaviour::AddImageEffectCallbacksToManagers" when scene i...
Reproduction steps: 1. Open attached project. 2. Open and play "t4" scene. 3. Editor crashes on: 0x000000014033A342 (Unity) MonoBeh... Read more
[MenuItem]New menu item with very long name is broken
Steps to reproduce: 1. Create a new project. 2. Create a new script inside of "Assets" folder and name it "Test". 3. Copy-paste thes... Read more
EditorGUILayout.Slider() interferes with 3D handles in Scene Window
Steps to reproduce this issue: 1. Open attached project's "784599.zip" scene "test". 2. Select "Cube" in hierarchy. 3. Try to move t... Read more
0x80070057 and 0x887A0005 errors on Intel cards
We don't have a solid repro case for this, but we have lots of errors with 0x80070057 and 0x887A0005 ( DXGI_ERROR_DEVICE_REMOVED ? ... Read more
[HumanPoseHandler] GetHumanPose crashes when using it with a humanoid av...
How to reproduce: 1. Open the attached project 2. Open crash scene 3. Select SKELETON in hierarchy and notice that it has HumanPose... Read more
[Standalone] SetActiveScene removes lightmaps of all other loaded scenes
Steps to reproduce: 1. Open attached project 2. Rebuild lightmaps for both scenes 3. Build and run project 4. In build press "A", t... Read more
[WSA] Changing terrain texture at runtime getting visual artifacts
When changing terrain texture on runtime, texture data seems to get corrupted, rendered with wrong colors or sometimes not appearing... Read more
[Metal][OSX] Shader that works on iOS Metal and GLCORE crashes OSX Metal...
To Reproduce: 1. Build and run the attached project on OSX with Metal. 2. Observe that when the scene is loaded the app freezes, wi... Read more
[particles] Its not possible to query the MinMaxCurve mode without an er...
We do not support reading curves from the MinMaxCurve class and throw an error to state this however as a user how do I check the mo... Read more
[UNETServerDll] Transferring data via reliable sequenced qos channel cou...
Need to port the fix of the case https://fogbugz.unity3d.com/default.asp?781177 (you can take a project from there) to server part o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData