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Invalid AABB errors when opening scene with a Cloth component in it
How to reproduce: 1. Open attached project 2. Open scene poziom Testowy/hgfh.unity - Note the errors in the console: Invalid AABB... Read more
Spotlight creates additional RenderPrePass draw calls
Steps to reproduce: 1. Download and open attached project "UnityPlayground.zip" 2. Open scene "test" 3. Play the scene, open Frame D... Read more
New project opened via existing project ignores editor start parameters
How to reproduce: 1. Start Unity editor with -force-opengl command line argument. 2. Create or load a project. 3. Select File->New P... Read more
Floats become Infinity on mono backend with development build enabled
1. Open attached project 2. Built to iOS with mono and development build enabled 3. Play play button 4. Press button "1" 5. Play lev... Read more
Integration Tests (Unity Test Tools) in batch mode lead to 'Failed to lo...
How to reproduce: 1. Open attached project from the terminal with the following arguments: -batchmode -projectPath <projectPath> -e... Read more
[iOS] Reflecting sparkles on mesh, both GLES & Metal
To reproduce: 1. Open attached project 2. Build for iOS 3. Run on iOS device 4. Zoom in and move the camera Actual behavior: reflec... Read more
[WIN] Input is not processed when Game View is not focused
How to reproduce: 1. Open attached project 2. Open scene InputTest.unity - Make sure you have a controller attached 3. Play the sc... Read more
Endless object reference loops in the Profiler
To reproduce: 1. Open attached project ("786142.zip") 2. Open "Untitled" scene 3. Play the scene 4. Open Profiler 5. Set Memory prof... Read more
[NetworkManagerHUD]Selecting prefab with "NetworkManagerHUD" component o...
Steps to reproduce: 1. Open attached project and scene named "scene1". 2. Navigate to the "Assets" folder through "Project" window a... Read more
[DX9][Regression since 5.2] Texture.Apply on YUY2 texture crashes when u...
Steps to reproduce: 1. Open attached project 2. Open scene "Basic" 3. Run the scene Unity crashes Doesn't happen with DX11 Reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view