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Curve not updated after component values are pasted
Steps to reproduce: 1. Open attached “CurveValues.zip” Unity project 2. Open “Test” scene 3. Select “Renderer1” object in Hierarchy ... Read more
[Animation] GameObject Transform changes are not detected if it is contr...
To reproduce: 1. Open project 2. Open 'Scene' 3. Select 'Root Object' in hierarchy, start recording animation 4. Move 'Red' gameObje... Read more
Render.Mesh performance has regressed in newer versions
Steps to reproduce: 1. Download and open the attached project - Optionally, check Development Build for more in-depth info 2. Build ... Read more
[Linux] Check for Updates does not produce Unity Editor Update Check window
Steps to reproduce: 1. Open Unity editor 2. Select Help -> Check for Updates Expected result: Unity Editor Update Check window appe... Read more
[iOS] Team ID field is not properly set in Xcode project until the 'Team...
Steps to reproduce: 1. Open Unity Editor 2. Open 'Preferences/External Tools' window 3. Under 'Xcode Default Settings' enable 'Auto... Read more
Undoing animator removal adds rotation to object
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. In hierarchy, select "MazeLowMan" and remove Animator componen... Read more
Cluster Rendering performance is slower on newest versions
Steps to reproduce: 1. Download and open the newest attached project (OC link) 2. Build for standalone 3. Run with "StartCluster.bat... Read more
GUI.contentColor doesn't affect color of labels while using Personal skin
To reproduce: 1. Open the attached project (attached by QA); 2. Change Editor Skin to Professional (Edit > Preferences... > General)... Read more
Line renderer is render in scene/game window when selecting object in th...
Steps to reproduce: 1. Open attached project 2. Open scene GrenadeLauncherScene.unity 3. Attach to Grenade prefab Line renderer 4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
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- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.