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[Shuriken] Setting the scale of a GameObject doesn't adjust the Pivot va...
Repro steps:1. Open QA attached project "repro_1068381"2. Open scene "0"3. Enter Play Mode and observe the Game View4. Select GameOb... Read more
OnTrigger events aren't called when a GameObjects with an increasing sca...
Repro steps:1. Open user attached project2. Enter Play Mode and observe the Game View Expected: The cube gets deactivated when spher... Read more
Vertex shader compiling fails with "No matching function for call to 'TR...
Reproduction steps:1) Download and open user's attached project2) Build and run Test.unity scene on a device-- Notice that one spher... Read more
Editor crashes in CalculateGlobalRotation when TransformAccess.rotation ...
To reproduce: 1. Open the attached project (ECS Job System.zip)2. Enter Play mode Expected: the Editor doesn't crash Reproduced in 2... Read more
[2D][Tilemaps] Tilemap doesn't render when components are copied via code
When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce:1) Open at... Read more
Hotkey combinations work inconsistently, multiple GetKey calls in the sa...
if (Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.X)) only evaluates to true if X is pressed first. It is opposi... Read more
Calling DestroyImmediate after RenderTexture.ReleaseTemporary causes the...
To reproduce: 1. Open the attached project (RTCrashTest.zip) Expected: the Editor doesn't crash Reproduced in 2018.2.0a6, 2018.2.3f1... Read more
Method descriptions are incomprehensive when using ITilemap
How to reproduce:1. Create a new Unity project2. Create a new script3. Add "using UnityEngine.Tilemaps" to the top4. Create a new ob... Read more
Wrong script named displayed when failed to add script to GameObject
How to reproduce:1. Open user's project.2. Go to Assets > BioIK.3. Add BioIK.cs to Main Camera. Expected result: Script can be ad... Read more
[Android] JNI related crash when launching application on Android 4.1 de...
How to reproduce:1. Open attached "AndroidJavaTestNewer" project, build & run project to device2. Once application is built, ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open