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Asset Store window remains focused after focusing on another window
How to reproduce:1. Create a new project2. Click Window -> General -> Asset Store3. Click on any window that is not obstructin... Read more
Unity Editor crashes when passing half of the Emoji to native C++ code
To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity2. Open "surrogate" scene3. Enter Play mode Expect... Read more
LoadSceneAsync gets a huge CPU spike when using Realtime GI
To reproduce: 1. Download attached project "RealtimeGILoadingCost.zip" and open in Unity2. Create New Scene3. Add both Root and A sc... Read more
[Shuriken] Setting the scale of a GameObject doesn't adjust the Pivot va...
Repro steps:1. Open QA attached project "repro_1068381"2. Open scene "0"3. Enter Play Mode and observe the Game View4. Select GameOb... Read more
OnTrigger events aren't called when a GameObjects with an increasing sca...
Repro steps:1. Open user attached project2. Enter Play Mode and observe the Game View Expected: The cube gets deactivated when spher... Read more
Vertex shader compiling fails with "No matching function for call to 'TR...
Reproduction steps:1) Download and open user's attached project2) Build and run Test.unity scene on a device-- Notice that one spher... Read more
Editor crashes in CalculateGlobalRotation when TransformAccess.rotation ...
To reproduce: 1. Open the attached project (ECS Job System.zip)2. Enter Play mode Expected: the Editor doesn't crash Reproduced in 2... Read more
[2D][Tilemaps] Tilemap doesn't render when components are copied via code
When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce:1) Open at... Read more
Hotkey combinations work inconsistently, multiple GetKey calls in the sa...
if (Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.X)) only evaluates to true if X is pressed first. It is opposi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open