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[PLM] Force Stop operation takes a long time to finish when baking a lar...
Steps to reproduce: 1. Download the attached project (ForceStopIssue) and open SampleScene2. Navigate to the Lighting Settings and m... Read more
[TextMesh Pro] Editor crashes on quitting editor after generating font a...
Editor crashes on quitting editor after generating font atlas under TextMesh Pro. Steps to Repro:1. Open a new project.2. Go to Wind... Read more
[macOS] Crash with "Parent process was terminated" using the vieport max...
Reproduction steps:1. Create a new Unity project.2. Switch to a default layout (Window > Layouts > Default).3. Hover your mous... Read more
[Tilemap] Scene View Camera focuses on the 0.0.0 position each time a Ti...
How to reproduce:1. Create a new 2D Project2. In the Hierarchy Window create a new Tilemap3. Open the Tile Pallete Window and create... Read more
[MAC] Bundle with a prefab is not rebundled when building Asset Bundles
How to reproduce:1. Open the attached project named "ProjectB.zip"2. Right click in the project tab and select BuildAssetBundles3. N... Read more
[Android] Borders of Android game Icon are zoomed in
To reproduce: 1. Download attached project "Test2018-2.zip" and open in Unity2. Open "SampleScene" scene3. Set Android platform4. As... Read more
PBR Shader Graph fails to compile when the attached Color is set to exposed
Necessary conditions to reproduce: OS language/locale set to a language that uses commas to separate numbers after the decimal point... Read more
[MacOS] Development build on second monitor shows 2 duplicated Developme...
To reproduce:1. Open users attached project "OffscreenErrorConsoleTest.zip"2. Build for Mac OS standalone3. Open the built project o... Read more
[Backend] Prefab format has some compatibility issues and gets corrupted...
1. Open user's attached project "Woodcutting_Axe.zip"2. Download and import user's attached package: "uploadtool_Woodcutting_Axe.uni... Read more
Uanble to build when PiXYZ Unity Plugin is added because of "mscorlib" m...
How to reproduce:1. Open user attached project2. Build it (Files > Build Settings > Build & Run)3. Observe Console Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned