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Duplicate

Votes

0

Found in

2018.2.2f1

Issue ID

1067834

Regression

No

[MAC] Bundle with a prefab is not rebundled when building Asset Bundles

Asset Bundles

-

How to reproduce:
1. Open the attached project named "ProjectB.zip"
2. Right click in the project tab and select BuildAssetBundles
3. Navigate to the project's location on a File Explorer
4. Copy kuaile.anim and kuaile.anim.meta from the MissingRes folder into the Assets folder
5. Go back to Unity Project tab, right click and select BuildAssetBundles again

Expected result: The bundle "cylinder" is updated together with "anim.bundle"
Actual result: The bundle "cylinder" was not updated

Reproducible with: 2017.4.9f1, 2018.1.9f1, 2018.2.3f1, 2018.3.0a8
Could not test on earlier versions due to compiler errors

  1. Resolution Note:

    This is actually expected behavior (and a duplicate) - The reference from the cylinder prefab to the controller has not changed and neither does the reference values from the controller to the missing asset (which is expected so that when the asset is restored, so is the link), which is why the cylinder bundle does not get updated.

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