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Duplicate
Votes
0
Found in
2018.2.2f1
Issue ID
1067834
Regression
No
[MAC] Bundle with a prefab is not rebundled when building Asset Bundles
How to reproduce:
1. Open the attached project named "ProjectB.zip"
2. Right click in the project tab and select BuildAssetBundles
3. Navigate to the project's location on a File Explorer
4. Copy kuaile.anim and kuaile.anim.meta from the MissingRes folder into the Assets folder
5. Go back to Unity Project tab, right click and select BuildAssetBundles again
Expected result: The bundle "cylinder" is updated together with "anim.bundle"
Actual result: The bundle "cylinder" was not updated
Reproducible with: 2017.4.9f1, 2018.1.9f1, 2018.2.3f1, 2018.3.0a8
Could not test on earlier versions due to compiler errors
-
Resolution Note:
This is actually expected behavior (and a duplicate) - The reference from the cylinder prefab to the controller has not changed and neither does the reference values from the controller to the missing asset (which is expected so that when the asset is restored, so is the link), which is why the cylinder bundle does not get updated.
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This is a duplicate of issue #1082969