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[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...
Setting the Project to use the .NET 4.x support apparently results in the Editor using the OS's Locale for formatting. In case of a ... Read more
Terrain Layers are not explicitly linked to the Terrain object after upg...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Git Bash" and "cd" to the project directory3. In Git write "git statu... Read more
[IL2CPP] link.xml files not recognized inside packages
Steps to reproduce:1. Open user attached project2. Play the scene and observe the "The types are |LinksTest| and |LinksTesta|" outpu... Read more
Contents of the Build Settings window move when a platform with more set...
How to reproduce:1. Make sure that you have the Android Component installed2. Create a new Unity project3. Go to File > Build Set... Read more
[ParticleSystemForce] The force component collapses the field range onto...
Repro steps: 1. Open the ExternalForcesIssue scene from the attached project.2 Leave the effect to preview for about a minute (issue... Read more
Editor takes a long time to load a Scene with Tilemap
How to reproduce:1. Open attached "tilemap bug" project2. Load Scene "test_empty"3. Load Scene "test_full" Expected result: Scene is... Read more
Serialized asset is null when loaded from bundle after using Resources.U...
To reproduce:1. Open attached project "UnloadBugTest.zip"2. Open "SampleScene.unity" scene3. Build MacOS Standalone4. Open built pro... Read more
Collision event delayed when using OnCollisionEnter, OnTriggerEnter
Steps to reproduce:1. Open attached project2. Open any issued scenes (02IssueCollision3d, 04IssueTrigger3d)3. Click the Play button ... Read more
Prefab loses references if compile error is triggered during import
Repro steps:- download the Skeleton_GoodScript.unitypackage- start a new proj with 2018.3.0b5 or trunk- import this package to the n... Read more
[OSX][OpenVR][XR] Custom splash screens are not displayed
How To Reproduce:1) Create a new project in Unity Pro.2) Disable 'Show Unity Logo' in Player Settings -> Splash Image -> Logos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera