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Total objects in scene count increases each time an object with Audio so...
To reproduce: 1. Open the attached project (test.zip)2. Open the Profiler3. Enter Play mode4. Select the New Sprite object in the Hi... Read more
Unity does not show proper error message when running on unsupported GPUs
Steps to reproduce:1. Open Unity on a computer that has a GPU which doesn't meet minimum system requirements/is deprecated Expected ... Read more
Crash in the Player when trying to disable script from a gameobject via ...
How to reproduce:1. Open Unity project "prototype-multi-plane", attached to a case 10650362. Press File --> Build and Run3. In th... Read more
[Shortcut Manager] Hotkeys are not ignored even when Game View is focuse...
To reproduce:1. Open any project2. Enter Play mode3. Try using hotkeys (example: Q,F,E) Expected: hotkeys are ignored when in Play m... Read more
Hierarchy is empty and Console is filled with errors after creating C# s...
How to reproduce:Reproduction steps are unclear Expected result: Hierarchy functions and Console is not filled with errorsActual res... Read more
Test runner executes tests multiple times if it loads scenes on players
1. open project2. run all in standalone player Actual behaviour: tests have its scene index printed out twice or once or none at all... Read more
PerceptionRemotingPlugin.dll fails to load on Editor launch
Steps to reproduce:1. Create a new project2. Ensure target platform is not Universal Windows Platform and that Windows Mixed Reality... Read more
[UWP][LWRP][IL2CPP][.NET 4.x] UWP build crashes on GetManagerFromContext...
How to reproduce:1. Create a new Unity project using "Lightweight RP" template2. Open Build Settings window and switch platform to U... Read more
[Regression] FOV value cannot be changed below 1
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene and enter Play mode3. Type in 0.5 into the input field a... Read more
[iOS] Occluded object becomes transparent when Ambient Occlusion and MSA...
Reproduction steps:1. Open the attached project "msaa ao.zip";2. Make an iOS build;3. Launch the built project on any iOS device;4. ... Read more
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