Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
0
Found in
6000.0.60f1
6000.2.8f1
6000.3.0b6
6000.4.0a2
6000.5.0a1
Issue ID
UUM-122053
Regression
No
Package Manager lets some packages to be imported when everything in the package is deselected while other packages have the “Import” button greyed out
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Download the FPS Microgame package
- Open the Package Manager (Window > Package Management > Package Manager)
- Select "My Assets"
- Import the FPS Microgame package
- Deselect everything in the package by pressing the "None" button
- Click the "Next" button
- Repeat step 6
- Observe the Import Unity Package window
Actual results: Unity Package window allows the package with nothing selected to be imported
Expected results: The "Import" button is greyed out and cannot be clicked
Reproducible with versions: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2
Tested on (OS): MacOS Silicon Sequoia 15.6.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment