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TextMeshPro Fallback font not used when given text is switched to bold
Steps to reproduce:1. Open attached project2. Open SampleScene Expected result: TextMeshPro Text object should render given "abcdefa... Read more
[Inspector window][HiDPI] Components icons "jitters" when resizing Inspe...
Steps to reproduce:1. Create a new project2. Set scaling to 125% in Windows display settings3. Rescale Inspector window Expected res... Read more
[Android] VideoPlayer skips frames and stutters on older devices
To reproduce:1. Open user's attached project (MovieTest.zip)2. In project folder, find movie_unityVideoPlayer.apk3. Try Installing i... Read more
[particles] Removing the wind module disables particles
Disabling the Wind Module in the Package Manager completely removes the Particle System. It needs to work more like physics, which, ... Read more
[Editor] Particle System Editor `Show Bounds` displays the incorrect bou...
1) Click show bounds. Notice how the particles are outside of the bounds.2) Remove the mesh renderer. The bounds are now correct. Read more
Complex #if Preprocessor Directives stop evaluating when a false value o...
How to reproduce:1. Open the user's attached project2. In the Project window go to Scenes and select "TestScriptFailing" script. Exp... Read more
[Improved Prefabs] Adding a reference to itself in prefab edit mode does...
Steps to reproduce:1. Download attached project2. Enter "SomePrefab" prefab edit mode3. Drag reference to "SomePrefab" from Project ... Read more
SceneManager.UnloadSceneAsync: AsyncUnloadOperations will never finish w...
How to reproduce:1. Open attached project "AsyncUnloadingTest.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, click o... Read more
[HDRP] Modifying the camera projection matrix causes UI projection to be...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Modify "Top" or "Bottom" values on the script attach... Read more
[Particle System] The text in 'Particle System' component is too small w...
How to reproduce:1. Create new Unity project2. Create a Particle System, in Hierarchy window right-click -> Effects -> Particl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it