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4
votes
Fixed

[OSX Standalone] Launcher does not show correct display resolutions when...

Deployment Management

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Dec 04, 2014

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Version/s: 4.6.0p1

To Reproduce: 1. Run a standalone build on external display (project attached to the post). 2. Notice, that the retina display scree... Read more

0
votes
By Design

UnityEngine.UI namespace collides with existing UI plugin implementations

UI

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Mar 04, 2014

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Version/s: 4.6.0b3

Namespace UnityEngine.UI name collides with existing UI implementations. Read more

3
votes
Fixed

[Canvas][Render Mode] Canvas sort order doesn't work with Screen Space-C...

UI

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Dec 16, 2014

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Version/s: 4.6.1f1

To reproduce:1. Open attached project2. Open RaycastBug scene3. Press play4. Click white button on the red button area5. Notice that... Read more

0
votes
Fixed

[Scripting] Types defined in SampleAssets folder are not easily accessib...

Standard Assets

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Dec 17, 2014

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Version/s: 5.0.0b17

Types defined in Standard Assets scripts are placed in a SampleAssets folder which is not prioritized during compilation. This leads... Read more

0
votes
Fixed

[Scripts] Several Effect classes are not public

Standard Assets

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Dec 18, 2014

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Version/s: 5.0.0b18

Steps to reproduce:1. Open a new project2. Import Effects package3. Create a script which references, for example, UnityStandardAsse... Read more

4
votes
Fixed

[Callbacks] When disabling renderer on one object, OnBecomeVisible is ca...

Graphics - General

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Dec 19, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Open the attached project2. Open 'Test' scene3. It has 3 objects which logs OnBecameVisible() and ... Read more

0
votes
Won't Fix

[Shaders/LOD] Setting globalMaximumLOD to 100 of legacy/bumspec shaders ...

Shaders

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Dec 19, 2014

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Version/s: 5.0.0b17

Steps to reproduce this issue: 1. Open the attached project2. Open 'BugScene'3. It has an object with Mobile/Diffuse shader4. Play t... Read more

0
votes
Fixed

Sprites are shown black on Tegra 2 devices

Android

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Dec 18, 2014

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Version/s: 4.6.1p2

Some types of sprites are shown black on tegra 2 devices Read more

0
votes
Fixed

[Terrain] Leaving play mode in a scene with a terrain causes a freeze

Terrain

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Dec 19, 2014

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Version/s: 5.0.0b18

To reproduce:1. Create a new terrain in a scene2. Enter play mode3. Leave play mode4. Repeat step 2-3 a few times (it usually happen... Read more