Search Issue Tracker
Fixed in 4.6.2
Votes
0
Found in
4.6.1p2
Issue ID
657491
Regression
Yes
Sprites are shown black on Tegra 2 devices
Some types of sprites are shown black on tegra 2 devices
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
sz Bit Barons
Jan 07, 2015 18:34
more info here:
http://answers.unity3d.com/questions/871159/android-galaxy-tab-2-sprites-are-black-when-mipmap.html