Search Issue Tracker
Fixed
Votes
4
Found in
4.6.0p1
Issue ID
653291
Regression
No
[OSX Standalone] Launcher does not show correct display resolutions when running on a external display connected to a retina MBP
To Reproduce:
1. Run a standalone build on external display (project attached to the post).
2. Notice, that the retina display screen resolutions are listed in the launcher.
3. Select the maximum resolution (1440x900), Play with full screen on, notice that that Screen.currentResolution is 1920x1080 (or other depending on the display)
If the built-in display is turned off, the list in launcher shows the correct resolutions.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment