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Won't Fix
Votes
0
Found in
5.0.0b17
Issue ID
657657
Regression
No
[Shaders/LOD] Setting globalMaximumLOD to 100 of legacy/bumspec shaders causes the object to disappear in standalone build
Steps to reproduce this issue:
1. Open the attached project
2. Open 'BugScene'
3. It has an object with Mobile/Diffuse shader
4. Play the scene
5. Press A - it changes the material to LEGACY/BUMPSPEC
6. Press B - it sets Shader.globalMaximumLOD=100
7. In editor everyting works fine
8. Build on Standalone. The object disappears after setting globalMaximumLOD
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