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Won't Fix

Votes

0

Found in

5.0.0b17

Issue ID

657657

Regression

No

[Shaders/LOD] Setting globalMaximumLOD to 100 of legacy/bumspec shaders causes the object to disappear in standalone build

Shaders

-

Steps to reproduce this issue:

1. Open the attached project
2. Open 'BugScene'
3. It has an object with Mobile/Diffuse shader
4. Play the scene
5. Press A - it changes the material to LEGACY/BUMPSPEC
6. Press B - it sets Shader.globalMaximumLOD=100
7. In editor everyting works fine
8. Build on Standalone. The object disappears after setting globalMaximumLOD

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