Search Issue Tracker
Sprite gets cut off diagonally
Steps to reproduce: 1. Download attached spritesheet "Aldebert.png". 2. Import sprite with settings: Texture Type: Sprite (2D and UI... Read more
Building to iOS fails with NullReferenceException on MonoAssemblyStripping
1. Open attached project 2. Build to iOS with il2cpp 3. NullReferenceException will be thrown Read more
[Prefab] Undoing the break of prefab connection crashes Unity
To reproduce: 1) Create new project 2) Create new empty game object in scene 3) Make a prefab out of it 4) Add RectTransform compone... Read more
[iOS] Performance 'tweaks' for low-end devices are not being applied in ...
Steps to reproduce: 1. Open attached project (ShaderPerformance.zip) 2. Build 'TriangulationBug' scene for iOS 3. Deploy the genera... Read more
[UWP] Package.appxmanifest generated incorrectly when specifiying a prot...
If you specify a protocol in the build settings for a WSA application, your project cannot be built anymore as the Package.appxmanif... Read more
Shader errors in WEBGL build (INVALID_ENUM: blendEquationSeparate: inval...
-e: see title, content loads fine though -repro: --open project --enter play mode and click green button --notice shoe shows fine ... Read more
[Profiler][Performance] Number of meshes in the scene steadily increases...
Steps to repro: 1. Open Unity; 2. Create new project and scene; 3. Open Profiler window; 4. Click 'Profile Editor' to enable edito... Read more
BoxCast inaccurate hit detection on "larger" meshes
Reproduction steps: 1. Open the attached project 2. Open scene "CastBugLargeObjects" 3. Play 4. Move the GameObject "BugTester" in ... Read more
Advanced Inspector and Director editor extensions brake the apearance of...
Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025 - import the Di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"