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UnityPluginLoad is not called on 32-bit Windows
To reproduce: 1) Open attached project 2) Build x86 Win Standalone build and run it Expected: Plugin is run and marked so on-screen... Read more
ScriptableObject/MonoBehaviour memory usage increased
Reproduction steps: - Open attached user project in 2018.1.0a3 - Build Player for Windows with profiler (Architecture x86) - Run gam... Read more
UI elements causes CPU usage spikes and makes Editor laggy
How to reproduce: 1. Open the attached project 2. Open the scene 3. Notice the Editor lag 4. Open the profiler 5. Notice the CPU usa... Read more
Text Mesh generates pixels near letters if Character Size is set to 1.
How to reproduce: 1. Open the attached project 2. Open the "scene" scene 3. Select "New Text" from the Hierarchy 4. Set the "Charact... Read more
Editor crashes when entering/leaving play mode on .NET 4.6
Reproduction steps: 1. Open project attached (UnityTestBug.zip). 2. Open scene TestBug (Assets/FindBug/TestBug) 3. Press Menu/Test/S... Read more
[WSA] Exception thrown when using GUI.Textfield() in UWP Touch Devices
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10, Build and Run on... Read more
"Editor Attaching" is keeps turned on after disabling it and restarting ...
How to reproduce: 1. Create new project file 2. Go to Preferences -> External Tools 3. Disable "Editor Attaching" 4. Restart Unity ... Read more
[Android] Black screen is rendered when playing a certain application on...
How to reproduce: 1. Open the attached "SpheresRepro" project 2. Go to File --> Build Settings and change platform to Android 3. Bui... Read more
Anchor baseline is lower when loading font via Font.CreateDynamicFontFro...
To reproduce: 1. Open project attached by QA 2. Make sure "Scene" scene is opened 3. Enter play mode and check how the text is align... Read more
Errors appear when changing size of an array with serializable objects v...
How to reproduce: 1. Open attached Unity project "New Unity Project" 2. Load scene "s" 3. Enter Play mode 4. Select GameObject 5. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
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- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map