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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.




Found in


Issue ID




Errors appear when changing size of an array with serializable objects via Inspector




Priority: 2Necessary for shipping a final release


Severity: 4Minor or cosmetic issue

How to reproduce:
1. Open attached Unity project "New Unity Project"
2. Load scene "s"
3. Enter Play mode
4. Select GameObject
5. In the inspector Change Size of the Array

Expected result: New element appears in the array without any errors.
Actual result: New element appears in the array along with two errors for each element: "GetBool is not allowed to be called during serialization, call it from Awake or Start instead".

Reproducible with: 2018.1.0a3, 2017.3.0b9, 2017.2.0p2.
Not reproducible with: 2017.1.2p2, 5.6.4p2, 5.5.5p1.

Note: resizing array via script cause not errors.

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