Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.2.0f3
Issue ID
967994
Regression
Yes
UI elements causes CPU usage spikes and makes Editor laggy
How to reproduce:
1. Open the attached project
2. Open the scene
3. Notice the Editor lag
4. Open the profiler
5. Notice the CPU usage spikes
Expected result: The Editor is not lagging.
Actual result: The Editor is lagging.
Note: The CPU usage spikes are caused by UI_Manager gameObject.
Reproducible with: 2017.2.0f3. 2017.2.0b7,
Regression introduced in: 2017.2.0b7.
Not reproducible with: 5.6.4p2, 2017.1.2p3, 2017.2.0b6, 2017.2.0p1, 2017.3.0b9, 2018.1.0a4.
---------------------------
Fixed in: 2017.2.0p1.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- Threads dropdown in the Profiler is not scrollable even when not all options in the list are visible
- Memory leak when a lot of Particle Systems instantiated while Profiler is open
- "ArgumentOutOfRangeException" error is thrown when trying to delete letters from an RTL TextField when using the Advanced Text Generator
Rachan
Mar 26, 2018 18:54
from 2017.3.1 Still not fix!
duplexius
Jan 25, 2018 10:06
NOT FIXED