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Fixed in Unity 2018.2



Found in


Issue ID




[Android] Black screen is rendered when playing a certain application on Android devices




Priority: 7Not yet prioritized for a release


Severity: 2Core functionality majorly impacted

How to reproduce:
1. Open the attached "SpheresRepro" project
2. Go to File --> Build Settings and change platform to Android
3. Build and Run to Android device

Expected result: When built, game is rendered fine
Actual result: When built, game is rendered for a few seconds and when black screen appears

Regression introduced in - Between 5.5.0a1 and 5.5.0a6
Reproducible with - 2018.1.0a4, 2017.3.0b9, 2017.2.0p2, 2017.1.2p3, 5.6.4p2, 5.5.5p1, 5.5.0a6
Not reproducible with - 5.4.6f3

1. Did not reproduce on Standalone Windows, iOS, WebGL built players

Fixed in - 2018.2

Devices under test:

Reproducible with:
Pixel XL - Adreno 530 - Android 8.0
HTC 10 - Adreno 530 - Android 7.0
Samsung Galaxy S8 - ARM Mali G71 - Android 7.0
Samsung Galaxy S5 Neo - ARM Mali T720 - Android 6.0.1
Motorola Moto X - Adreno 330 - Android 5.1
LG G2 - Adreno 330 - Android 4.4.2

Comments (2)

  1. F2b96431f89be38a2844e2c7990b6292?d=mm


    Jun 23, 2018 14:32

    It doesn't work!

  2. 351997a13f842290031173c5a190a930?d=mm


    Nov 15, 2017 10:50

    This issue is nothing to do with using vector3.smoothdamp...

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