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[Editor|Metal] Windows become red when resizing or going in and out of O...
When running Metal editor on OSX, resizing windwos or activating and deactivating the OSX Fullscreen mode can cause windows to be cr... Read more
Crash on ImageConversionBindings::LoadImage when calling LoadImage on un...
How to reproduce:1. Open the attached "1064955_repro.zip" project2. Open the "Main" scene3. Enter Play mode-- Editor crash Reproduci... Read more
[iOS] [VR] Entering VR mode from Portrait causes the screen to be blurry
Reproduction steps:1. Open the attached project "iOS GVR Blur Bug.zip";2. Make sure that the project is set to OpenGL API in the Pla... Read more
Assertion Failed error when setting imported SketchUp models without nor...
Steps to reproduce:1. Open any project2. Import the attached model3. Open its settings in the Inspector and set the Normals to Calcu... Read more
"RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not ...
How to reproduce:1. Open attached "ErrorRepro" project and "Courtyard" scene2. Enter playmode and wait for a few seconds Actual resu... Read more
Some HDRP customShaderGUI property text doesn't overflow correctly and t...
How to reproduce:1. Create a new HDRP project2. In the Project Window create a new material3. In its Inspector Window highlight the ... Read more
Crash when using analytics in combination with VR toolkits
Repro steps: - The easiest way to get this crash is to start a new project in Unity Editor 2018.3. 0a7 with the VR Lightweight templ... Read more
[Vulkan][AMD] Running windowed player with VSync off crashes graphics dr...
Steps to reproduce 1. Create new project2. Open player settings3. Disable Automatic graphics API for windows4. Add Vulkan and make i... Read more
Package Manager Window Layout gets corrupted by a specific Unity Editor ...
How to reproduce:1. Install user-submitted Unity Editor window layout (pacman_broken.wlt)2. Open a new Unity project3. Open Package ... Read more
OnPostprocessMaterial is not called when trying to Reimport material
How to reproduce:1. Open my attached project ("case_1065882_material.zip")2. Find "New Material" in the Assets folder and Reimport i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned