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4
votes
Fixed

TLS ALLOCATOR ALLOC_TEMP_THREAD error caused by particle systems

Visual Effects - Legacy

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Dec 22, 2016

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Version/s: 5.5.0p3

Steps to reproduce:1. Download and open the attached project2. Drag the Fireworks prefab into the scene3. Observe the console Expect... Read more

0
votes
Fixed

After upgrading from 5.4 to 5.5 Unity crashes when trying to play animat...

Animation

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Dec 27, 2016

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Version/s: 5.5.0p3

Steps to reproduce:1. Download 865057-repro.zip and open "new" scene2. Go to Animation window when "Player" object is selected3. Try... Read more

0
votes
Fixed

[Animator]Triggering an animation state in multiple animation layers res...

Animation

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Dec 22, 2016

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Version/s: 5.5.0f3

To reproduce: 1.Download and open attached project2.Go to scenes folder and open level scene3.Press play4.Wait till player jump anim... Read more

0
votes
Fixed

API Updater does not update Profiler.GetRuntimeMemorySize

Profiling

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Dec 22, 2016

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Version/s: 5.6.0b2

Steps to reproduce:1. Open the attached project (Unity5_BugReport_APIUpdater_Profiler_1.zip)2. Execute Mainmenu/BugReport/Profiler3.... Read more

0
votes
Fixed

Crash caused by dragging a Scriptable Object asset

Scripting

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Dec 22, 2016

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Version/s: 5.6.0b2

Reproduction steps:1. Open attached project (Grocery.zip);2. Go to Gameplay Balance Settings -> Level_003 and select Wave_Level_0... Read more

1
votes
Fixed

[Android] [Particles] Particles with receiving and casting shadows enabl...

Android

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Dec 23, 2016

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Version/s: 5.5.0p3

How to reproduce:1. Open attached project2. Build for Android3. See particles moving on screen4. Touch and hold down on the screen, ... Read more

0
votes
By Design

Encoding.GetEncoding("big5") failure when building with [IL2CPP]

IL2CPP

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Dec 27, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project2. Build and run on iOS or Android with IL2CPP as the scripting backendNotice that when running... Read more

0
votes
Fixed

Reverting model back to a prefab and then undoing these changes creates ...

Scene Management

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Dec 25, 2016

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Version/s: 5.5.0f3

To reproduce:1.Download and open attached project2.Open "SimpleVoхelPack" folder3.Go to scenes folder and open "Forest" Scene4.Sele... Read more

0
votes
Fixed

Unity crashes in ExtractSpriteMeshBuffers() when sprite is rendered in s...

2D

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Dec 22, 2016

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Version/s: 5.6.0b3

With a specific asset store asset, unity editor crashes in shaded wireframe mode. To reproduce:1. Download the attached project.2. O... Read more

0
votes
Won't Fix

[StaticBatching] Loading static meshes from AssetBundles results in heav...

Asset Bundles

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Dec 19, 2016

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Version/s: 5.4.2p3

Steps to reproduce:1. Download the latest attached stripped down project "TrainingManager.zip" (newest ownCloud link)2. Extract it u... Read more

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