Search Issue Tracker
[Improved Prefabs] Exception is thrown when click on "Revert All" in dis...
1. Open attached project2. Open "TestScene"3. Select "Disconnected" GameObject4. Click on "Overrides" button5. Click on "Revert All"... Read more
Error in CSharpNameParser
Steps to reproduce: 1. Open attached project2. Re-import WelEvaluator script- Notice error "Searching for classname: 'WelEvaluator' ... Read more
Asset References are lost when the Project is reloaded
How to reproduce:1. Open user-submitted project (Type Definition Location Bug.zip)2. Select "Test Inside DLL.asset"3. Assign the "Ch... Read more
Pivot point of the Rect Tool is offset a slight amount from the middle w...
How to reproduce:1. Create a new 2D project2. Create any GameObject3. Select it in the Scene View, select the Rect Tool(Default hotk... Read more
[Facebook] Display shrinks in games room when build and run with OpenGL ...
Display shrinks in games room when build and run with OpenGLCore, OpenGLES3, OpenGLES2 Steps to Repro:1. Create a new project2. File... Read more
Particle System Renderer's Pivot Z value doesn't work when Render Mode i...
Repro steps:1. Open QA attached project "repro_1076687"2. Open scene "SampleScene"3. Select "Particle System" GameObject in the Hier... Read more
Connecting Edges does not split the Edges at their midpoints and a new E...
To reproduce: 1. Download attached project "workbench-2018.2.zip" and open in Unity2. Open "scene" scene3. Press Tools > ProBuild... Read more
[Facebook] Player crashes when build and run with DirectX12 API
Player crashes when build and run with DirectX12 API Steps to Repro:1. Create a new project2. File >build settings >3. Switch ... Read more
[Windows] New HD Render Pipeline project renders all black
To reproduce:1. Create a new project2. When creating the project select High Definition - RP (Preview)3. When the project is opened ... Read more
[Burst] Internal compiler error while processing function `System.Void T...
Repro steps:1. Open QA attached project "repro_1060148"2. Jobs -> Burst Inspector3. Select Test.Sys+ShouldDrawJob4. Press Refresh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation