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[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor. In Sprite Editor, Slice Type dropdown disappears if the ... Read more
Editor-only AssemblyDefinition files ignores the Api Compatibility Level...
How to reproduce:1. Open the "AssemblyTest.zip" project2. Make sure the "Api Compatibility Level" is set to .Net 2.03. Open the gene... Read more
Case mismatch when accessing animated curves from the animator or a Anim...
How to reproduce:1. Open user-submitted project (customProperties)2. Open the SampleScene3. Disable 'Directional Light' 'StructToArr... Read more
[Mobile Notifications] Properties field are misaligned under iOS Tab whe...
Properties field are misaligned under iOS Tab when preset of "Mobile Notification Settings" is created, refer the attached screensho... Read more
[Mobile Notifications] NullReferenceException is thrown when "Notificati...
On removing an item from the "Notification icons" list of "Mobile Notification Settings" preset causes editor to throw NullReference... Read more
[URP] GameObject's shadow is animated when Animated Materials rendering ...
How to reproduce:1. Open user's attached 'TimeBug.zip' project2. Open 'TimeBug' Scene3. Make sure that 'Animated Materials' setting ... Read more
Editor Freezes when trying to import 10-bit video
Steps to reproduce:1. Open new project2. Add attached video to project3. Editor will freeze Expected: Editor doesn't support 10-bit ... Read more
[Addressables] "Analyze" Window "Check Duplicate Bundle Dependencies" sh...
Reproduction steps:1. Open "1199722.zip" project2. "Window" > "Asset Management" -> "Addressables" -> "Analyze"3. "Analyze ... Read more
[MacOS] Unity Editor crashes or freezes when performing "Step Over" in d...
How to reproduce:1. Open the "share.zip" project2. Switch the active platform to Android3. Select the Digit/AssetBundles/Modes/Simul... Read more
Scripts cannot be loaded when they contain an odd number of "*" signs in...
Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled