Search Issue Tracker

1
votes
Fixed

Deletion of one tag cause wrong objects get wrong tags

Editor - Other

-

Feb 11, 2016

-

Version/s: 5.4.0b6

There are three GameObjects on a scene ReproScene in attached project. Each object has unique name and the same tag. (gameobject nam... Read more

0
votes
Fixed

Editing the name of the Tag cause deletion of a tag

Editor - Other

-

Feb 11, 2016

-

Version/s: 5.4.0b6

- open "Tags&Layers" window - add a new Tag or edit existing one - Delete the Tag's name using "Backspace" key character by characte... Read more

0
votes
Not Reproducible

[GLCore][SpeedTree] Speed trees appear black with GLCore in Windows

OpenGL

-

Feb 11, 2016

-

Version/s: 5.4.0b6

All speedtrees appear black on GLCore on Windows. When close enough the textures are lit strangely (see GIF) Repro Steps: 1) Open ... Read more

0
votes
Fixed

[OSX][PlayerConfiguration][Dockpanel] Unable to expand Player configurat...

MacOS

-

Feb 11, 2016

-

Version/s: 5.4.0b6

Steps to repro: 1. Open Unity on OSX; 2. Create new project and scene; 3. Click File -> Build&Run; 4. In the Build Settings ensure ... Read more

0
votes
Won't Fix

[MSE] UI object created from right-click menu created in wrong scene

UI

-

Feb 11, 2016

-

Version/s: 5.3.2p3

Steps to reproduce: 1. Download and open attached project "MSE_Create_Problem.zip" 2. Open the Scenes/UI scene 3. Drag in Scenes/mai... Read more

0
votes
Duplicate

Shadows culled when camera facing away from directional light source & o...

Shadows/Lights

-

Feb 09, 2016

-

Version/s: 5.3.2p2

Steps to reproduce: 1. Download and open attached project "Surveillant_VR.zip" 2. Open scene "Scenes/test" 3. Play the scene Actual... Read more

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

-

Mar 25, 2015

-

Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
Won't Fix

[SceneLoading] Scene caches and is loaded when playing another scene

Networking

-

Feb 12, 2016

-

Version/s: 5.4.0b6

Repro: 1) Open the project 2) Run and stop LoadMenuScene 3) Open LobbyScene 4) Change back to LoadMenuScene 5) Play and notice Lobb... Read more

0
votes
Fixed

[Animator][Regression] GetLocalizedString error is displayed after doubl...

Animation

-

Feb 12, 2016

-

Version/s: 5.4.0b6

Steps to reproduce: 1. Open Unity; 2. Create new project; 3. Import attached 'animatorTest.unitypackage' package; 4. In the Project... Read more

0
votes
By Design

[SyncVar] Client receives updates not only on class that's being updated...

Networking

-

Feb 11, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached "769691.zip". Inside there are two projects: client and server 2. Open both projects 3. In bot... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.