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0
votes
Won't Fix

Materials on sphere in scene looks stretched according to view in inspector

Graphics - General

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Mar 02, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Look at sphere in scene.4. Look at material "Meta... Read more

0
votes
Fixed

Assets do not work when they are imported from SketchUp 2019

Asset - Importers

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Apr 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the attached project "Case_1147936"2. Navigate to Project -> Assets-- Notice the "SketchUp file" Expec... Read more

3
votes
Fixed

GLES 3.0 created visual artifacts on some projects on Android

Android

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Mar 03, 2015

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Version/s: 5.0.0f4

Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more

2
votes
Fixed

There are artifacts in the Build when "Load texture data on demand" is e...

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Oct 17, 2023

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Version/s: 2022.3.11f1, 2023.1.16f1, 2023.2.0b3, 6000.0.34f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the attached project "load-texture-data-on-demand-bug.zip"2. Open Edit>Project Settings...3. Enable Edit... Read more

5
votes
Fixed

[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...

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Mar 08, 2023

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Version/s: 2021.3.19f1

Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more

0
votes
Fixed

[iOS] First character of the Product Name section of the Bundle identifi...

iOS

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Oct 21, 2019

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Version/s: 2018.4.11f1, 2019.2.8f1, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more

3
votes
Active

Crash on NVAPI_Thunk when changing Player resolution while HDR display i...

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Jan 03, 2025

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Make sure you have HDR enabled (“Display settings → Use HDR → On“ on Windows)2. Open the attached “repro_IN-87... Read more

0
votes
By Design

[Crash] Infinitely recursive function which allocates memory crashes unity

Scripting

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Jun 11, 2015

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Version/s: 5.1.0f3

Reproduction steps with a project:1. Open attached project "AscensionCrashTest"2. Open scene "Main"3. Run the game Notes:1. Crashes ... Read more

8
votes
Fixed

Long IL2CPP build time when project has a .ufbx library wrapper

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Feb 21, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

Reproduction steps:1. Open the attached “repro_IN-92400“ project2. Change the “Scripting Backend“ to “IL2CPP” (“Edit → Project Setti... Read more

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