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[Animation][2018.2] Missing OnAnimEvent receiver causes NaN position, ma...
To reproduce:1. Open project2. Open 'AnimatorNaNBug' scene3. Play the scene. A soldier should appear with idle animation.4. Select t... Read more
Non-Unity JavaScript files inside the StreamingAssets folder are being c...
Steps to reproduce:1. Open the user-attached project2. Navigate to Assets/StreamingAssets/html/javascript3. Open any of the .js file... Read more
[Timeline] Clips are pasted with invalid playable assets when copy pasti...
Repro steps:1. Open attached project2. Create a Timeline asset and open it in the Timeline3. Create two activation tracks4. Select a... Read more
Unity Profiler sometimes fails to attach to a Windows standalone build
How to reproduce:1. Open user-submitted project (Scriptable Object Framework.zip)2. Build the project with "Autoconnect Profiler" op... Read more
[DelayedAttribute] Modification of a variable in the Inspector is cancel...
Repro steps:1. Open attached project2. Open scene "Test"3. Select GameObject "Test" in the Hierarchy4. Modify the "Text" field in "T... Read more
Rect Transforms once locked by Layout Group stay locked when moved out o...
How to reproduce:1. Create a new Project2. In the Hierarchy Window create a new Canvas and a Button object3. Observe the Button sett... Read more
Unity crashes when Legacy Deferred Rendering Path is used in scene which...
To reproduce:1. Open any project2. Set your Camera's Rendering Path to Legacy Deferred (light prepass)3. Set your light source to ca... Read more
[UX] Description Text in the Package Manager Window is unable to be sele...
How to reproduce:1. Create a new project2. Open the package manager window3. Try to select text in the description Expected result: ... Read more
[TextMeshPro] Text disappears when texture quality is changed in a Stand...
How to reproduce:1. Open user's project2. Go to File > Build And Run3. When the game starts, press O, or settings button in the r... Read more
FBX model import crash on UnityFBX::ConvertFBXSceneToImportScene
Steps to reproduce:1. Open any Unity project2. Import the attached battery.fbx (the asset originally comes from this pack https://as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open