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ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...
Reproduction steps:1. Open my attached project ("case_873297-repro")2. Open the "main" scene3. Select the "Reverb Zone" in the hiera... Read more
There is no error when ClientRpc functions are called without active server
Reproduction steps:1. Open project attached (ClientRPC Bug report).2. Load scene "Main".3. Press Play.4. Press LAN Host(H). Expected... Read more
[ScriptUpdater] Importing package which contains scripts or assemblies t...
How to reproduce:1. Create a new project2. Open Asset Store and search for "Female Movement Animset Pro"3. Download and Import this ... Read more
Switching model's Rig between Legacy and Generic logs "Destroying object...
How to reproduce:1. Open the attached project2. Select gunner_lv1 model in Assets folder3. Select Rig tab in inspector and switch fr... Read more
Opening sprite editor after importing any package crashes editor
Steps to reproduce: 1. Create new project2. Import 2D package3. In project tab, go to "Standard Assets/2D/Sprites" folder4. Select a... Read more
RenderTexture always clears to white on DirectX11
To reproduce:1. Open attached project;2. Open "Main" scene;3. In the Game view you will see a cube in a background of blue dots;4. G... Read more
An error "Invalid AABB" shows up when a gameobject with Rigidbody has a ...
Reproduction steps:1. Open the attached file;2. Open the scene "kalin_dev";3. Enter the Play mode;4. Observe the Console window; Act... Read more
Removing a terrain component from a gameobject breaks the scene and game...
Steps to reproduce:1. Download and open the attached project2. Select the sphere object3. Remove the Terrain component Result: scene... Read more
Crash after importing project from Collab
1. What happenedImported project from Collab. Unity crashed after downloading everything and completing assets import. 2. How we can... Read more
[Metal][iOS] dynamic batching on iOS Metal devices causes mesh corruptio...
Reproduction Steps:1. Open User's project2. Select Metal3. Enable Dynamic batching4. Build and deploy to iOS device5. Press "Screen"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"