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Particle sorting is incorrect with ortho camera with negative near clipp...
To reproduce:1. Open project2. Change SampleScene Camera projection to Perspective3. Play 'SampleScene', notice that particles in ga... Read more
[Texture Streaming] FBX model exported with specific measuring units los...
To reproduce:1. Open users attached project "TextureMipStreamingRepro.zip"2. Open "LoaderScene.unity" scene and enter Play mode3. Ob... Read more
Change in avatar mask not reflected in timeline preview mode
Steps To Reproduce: 1. Open the attached project.2. Select the "New Avatar Mask" in the project window.3. Select humanoid in the ins... Read more
[Regression] Repaint and Layout OnGUI events don't update mousePosition ...
How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the "mouse position" text field in the Game View3.... Read more
Rigidbody causes crash on x86 android devices
To reproduce:1. Open attached project2. Build & run to an android x86 device or virtual android device with x86 processor3. Noti... Read more
[Terrain] There is no indicator for newly created texture layers in terr...
There is no indicator for newly created texture layers in terrain layer window Steps to Repro:1. Open attached or create a new proje... Read more
Double-clicking Animation Clip does not open Animation Editor window
Steps to reproduce:1. Create a new project or open existing one2. Select any game object in the "Hierarchy"3. Go to Window->Anima... Read more
[WebGL] iOS Safari WebAssembly Unhandled Promise Rejection Error when a ...
Reproduction steps:1. Open the attached project (SafariTest.zip (56.4 KB)).2. Build it to WebGL.3. Move WebGL files to a server (Tes... Read more
Unity crashes when saving animation clip with Verify Saving Assets setti...
1. Create a project or open existing one2. Create a new scene or open existing one3. Select Directional Light4. Go to Window->Ani... Read more
[Terrain] The tree's default selection functionality stops working when ...
The tree's default selection functionality stops working when switching between 2 terrain game objects Steps to Repro:1. Open attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open