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[GPU Instancing] Mesh particle outline shows at the origin point / click...
Repro steps: 1. Open SampleScene from the attached project2. Select the Particle System in the hierarchy and, with the outline enabl... Read more
Development Console does not show up in Development Builds for Standalon...
How to reproduce:1. Open user-submitted project (ErrorConsoleTest)2. Build the project as a Standalone Mac Build with "Development B... Read more
Building Player leads to errors when terrain and terrain trees are in se...
1. Open attached Unity project2. Build and run the project3. Open ...LocalLow\DefaultCompany\AssetBundleRefError\output_log.txt Expe... Read more
PhysX error is thrown when setting MeshCollider.isTrigger to true for a ...
How to reproduce:1. Open the attached "TestFor1064779.zip" project2. Play the Scene3. Observe the errors in the Console window Expec... Read more
Remove slot option is enabled even when there are no slots to be removed...
Remove slot option is enabled even when there are no slots to be removed in Shader sub graph. Steps To Reproduce: 1. Create a projec... Read more
[Shuriken] ParticleSystem doesn't get rendered into a texture when using...
Repro steps:1. Open user attached project2. Open scene "Foo"3. In the main menu bar select MyMenu -> Generate thumbnails4. Open t... Read more
Crash at RendererScene::SceneAfterCullingOutputReady when entering playm...
Crash happens when Draw3DAuto() function is called for the VectorLine which is set to Visibility.Static in the VectorManager. Steps ... Read more
[Windows] Physics.SphereCast does not properly detect collisions when cl...
To reproduce: 1. Download attached project "SphereCast.zip" and open in Unity2. Open "SpherecastMain" scene3. Enter Play mode4. Pres... Read more
Performance: ScriptedImporters are very slow
I have two means of importing a Quake BSP asset: 1) Loading it via a button press in the Inspector (EditorBspTest.OnInspectorGUI)2) ... Read more
[iOS] Screen looks upscaled changing screen orientation with script usin...
To reproduce:1. Open users attached project "OrientationBug.zip"2. Build for iOS3. Open the Xcode project and deploy it to an iOS de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Curve" window workspace doesn't update the scale to match the selected curve preset unless reopened
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme