Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.1f1
Issue ID
1064718
Regression
Yes
[iOS] Screen looks upscaled changing screen orientation with script using Screen.orientation
To reproduce:
1. Open users attached project "OrientationBug.zip"
2. Build for iOS
3. Open the Xcode project and deploy it to an iOS device
4. On the device press "Button" button to change screen orientation using Screen.orientation = ScreenOrientation.LandscapeLeft;
5. Observe as the screen looks upscaled and the cube is not visible anymore
Reproduced on:
2017.3.0p2 2017.4.8f1 2018.1.9f1 2018.2.2f1
Not reproduced on:
2017.2.3p3 2017.3.0p1 2018.3.0a1 2018.3.0a6
Notes:
If you rotate the device to landscape mode without pressing the button, the orientation changes without any issues
Device reproduced on:
iPhone 7 iOS 11.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value
- Invalid asset path & Invalid value for font MissingAssetReference Warnings are spammed when deleting a Font used by any Element in UI Builder
Add comment