Search Issue Tracker
Fixed in 2018.3.X
Fixed in 5.6.X, 2017.2.X, 2017.4.X, 2018.2.X
Votes
0
Found in
5.6.5p4
Issue ID
1064897
Regression
No
[Windows] Physics.SphereCast does not properly detect collisions when clicking on certain objects spots
To reproduce:
1. Download attached project "SphereCast.zip" and open in Unity
2. Open "SpherecastMain" scene
3. Enter Play mode
4. Press the Right mouse button to spawn more 3D object
5. Press the Left mouse button in certain spots on these 3D objects will result in a collision not being detected
6. Press button below to change between SphereCast and Raycast
7. Press the Left mouse button on created 3D objects and observe that Raycast correctly detect collisions
Notes:
- This issue reproduces only on Windows
- This issue does not reproduce on OSX and Linux
Reproduced on Unity 2017.1.5f1, 2017.2.3p3, 2017.3.2f1, 2017.4.8f1, 2018.1.9f1, 2018.2.2f1 and 2018.3.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing script error when clicking “script” link in Cave scene’s Water Sample Description
- [VFX Graph] Set Position Shape Gizmo isn't refreshed after shaper switch
- NullReferenceException is thrown when trying to access volumeStack from the HDCamera class
- Visual artifacts appear when using an Orthographic camera with a Reflection Probe
- Not all animation properties are accessible when a prefab with an avatar model contains a nested copy of itself with a renamed GameObject
Add comment