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0
votes
Duplicate

Infinite import loop with HDRP 7.1.2

Package: Scriptable Render Pipeline HD

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Oct 18, 2019

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Version/s: 7.1.2

How to reproduce:1. Download the "1192516-ImportLoop-Fresh.zip" project2. Launch Unity via command line:Unity.exe -projectPath C:\pa... Read more

0
votes
Fixed

Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD...

Scripting

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Jun 09, 2021

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Version/s: 2021.1.9f1, 2021.1.11f1

How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more

0
votes
Duplicate

Local addressable Scene is not loaded when built in WebGL followed with ...

Web Platform

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Jan 06, 2023

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Version/s: 2022.2.0b16, 2023.1.0a19, 2023.2.0a1

How to reproduce:1. Open the project "IN_23849"2. Press File -> Build Settings3. Select WebGL as a platform4. Build And Run Expec... Read more

0
votes
Won't Fix

Plane is not serializable

Scripting

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Jun 30, 2017

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Version/s: 2017.1.0b7

To reproduce:1. Open project2. Open test scene. Notice, that 'Workaround' field has editable values in inspector3. Open 'TestPlaneSe... Read more

0
votes
Won't Fix

[Prefabs] Unused fields from script are not cleared from YAML data

Assets Management

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Mar 16, 2016

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Version/s: 5.3.3f1

Repro steps:1)Open the later-attached TestProject2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor3)In t... Read more

0
votes
Not Reproducible

Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...

Asset and Scene Management

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Jun 29, 2017

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Version/s: 5.6.1f1

The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduce:... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

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Jun 10, 2022

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Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

1
votes
Won't Fix

Number of Sub-Emitter particles is higher when Play Mode is on

Visual Effects - Legacy

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Dec 01, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open the "sample" scene (Assets>sample)3. In the Hierarchy expand “subemit... Read more

0
votes
By Design

Renaming assemble definition in the Inspector does not rename it in the ...

Scripting

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Jul 24, 2019

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Version/s: 2019.3, 2019.3.0a11

Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce- Open Unity 2019.3.0a11- Create... Read more

4
votes
Fixed

[Linux Editor] Saving custom layout does not correctly saves the scale o...

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Create empty project.2. Make your scene or inspector window very big.3. Save your layout under any name.4. Se... Read more

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