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Unity with the Mixed Reality Portal set in simulation mode leads to a cr...
Steps to reproduce: 1. Open the attached project 2. Open the Main scene 3. Switch platform to Windows Store 4. Play the scene (make ... Read more
Editor crashes due to stack overflow in the user script when compiling s...
Steps to reproduce: 1. Download 959160_repro.zip and open project 2. While scripts are compiling editor crashes 3. If crash doesn't ... Read more
[Vulkan] Crash on UnityMain when launching Standalone Player that uses V...
How to reproduce: 1. Open any project 2. Set Graphics API to Vulkan 3. Build and Run Standalone 4. Launch Player Stack trace from o... Read more
Console prints out multiple 'graphic rebuild while we are already inside...
To reproduce: 1. Open attached Unity project "Source.zip" 2. Open "World" scene 3. Go into Play Mode 4. Click Server & Play 5. Creat... Read more
Objects move out of position when the GridLayoutGroup is disabled
To reproduce: 1. In a new project, Create a GridLayoutGroup with several child elements inside it 2. Disable the GridLayoutGroup co... Read more
[VR][iOS] Screen is shaking for few seconds when enabling VR mode
How to reproduce: 1. Open the attached project 2. Make sure that Cardboard SDK is added 3. Build and run _SCENE on iOS device 4. Thi... Read more
[VK] Fullscreen on 1070? cards causes black screen flickering
Drivers are up-to-date. Doesn't reproduce on AMD or GTX 980m - Not sure what to make of it Doesn't reproduce on DX11 1. Open attach... Read more
[AW] Key jumps between two values when scaling multiple keys
Steps to reproduce 1. Open attached project 2. Open scene "test" 3. Select "Particle System" 4. Open animation window 5. Open Curve... Read more
Freshly imported texture with alpha channel is not treated as transparen...
Alpha channel is ignored on freshly imported RGBA 32bit image in project and preview windows To reproduce: 1. Create a new project ... Read more
SerializedProperty.prefabOverride affects other properties as well
Steps to reproduce: 1. Open user attached project 2. Create an empty game object 3. Attach TestScript.cs to the object 4. Make a pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1