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[WebGL] Incorrect loading progress is shown in the Player when Build fil...
How to reproduce: 1. Open the attached project 2. In the Publishing Settings, set the Compression Format to "Brotli" (Edit->Project ... Read more
[WebGL] Build files aren't being compressed
Reproduction steps: 1. Create a new Unity project 2. Navigate to File > Build Settings > Player Settings 3. Under Publishing Setting... Read more
Assigning pointer of unsafe pointer throws InvalidOperationException eve...
How to reproduce: 1. Open the user's attached project ("DotsMan.zip") 2. Enter Play mode 3. Notice the "InvalidOperationException: O... Read more
[Android][Vulkan] Unity returns lower or higher values of computing buff...
Reproduction steps: 1. Open the attached project "Case_1299759" 2. Build it for Android 3. Hold the phone landscape orientation 4. P... Read more
[Vulkan] Build crashes with vk_icdNegotiateLoaderICDInterfaceVersion aft...
How to reproduce: 1. Open the attached project named "vulkancrash.zip" 2. Make sure the Editor is using Vulkan API 3. Build and Play... Read more
Crash on fbxsdk::FbxSubDiv::Construct when opening a project with a brok...
Reproduction steps: 1. Open the attached project "1306037" 2. From the Project window, right-click on the OBJ file and press Reimpor... Read more
Reflective Shaders flicker when using Custom SRP Loop
Reproduction steps: 1. Open attached Project 2. Open "Assets\Scenes\ReflectionsTest" Scene 3. Press Play Expected Result: The color... Read more
[Shader Graph] Graph throws a NullReferenceException and becomes unrespo...
How to reproduce: 1. Open the attached project named "Bug Repro Project.zip" 2. Open the "Can't Add Keyword" shaderGraph file. Locat... Read more
[DX12]Screen.SetResolution causes "Couldn’t switch to requested monitor ...
Reproduction steps: 1. Open attached project "Resolution.zip" 2. Build and Run 3. Observe build Expected result: No error Actual re... Read more
Error appears when StopAssetEditing is called inside a DidReloadScripts ...
RefreshInternvalV2 error appears when AssetDatabase.StopAssetEditing is called inside a DidReloadScripts method and Standalone Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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