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27
votes
Won't Fix

Occlusion Culling does not cull shadow casters

Camera

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Oct 03, 2016

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Version/s: 5.5.0b5

To reproduce:1. Open provided project2. Open Assets/Scene/Scene.unity3. Open Windows/Occlusion Culling and switch to the Visualizati... Read more

11
votes
Fixed

SerializedProperty Undo does not work properly when the parent Serialize...

Serialization

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Nov 14, 2019

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Version/s: 2018.1

Generating diff of this object for undo because the type tree changed still occurs. I have attached a repro. Open the project. Navig... Read more

24
votes
Fixed

Editor crashes when 'Build And Run' is opening the built Xcode project w...

iOS

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Sep 28, 2016

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Version/s: 5.4.1p2

When "Build And Run" is used to open an iOS build with Xcode, Unity Editor crashes when opening Xcode. Steps to reproduce:1) Open th... Read more

26
votes
Fixed

Shader does not show up on iOS 10 GLES3

OpenGL

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Sep 09, 2016

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Version/s: 5.3.6p4

1. Open my attached project2. Make sure OpenGLES3 is selected as graphics API3. Build & deploy to iOS10 device. Expected result:... Read more

15
votes
Fixed

Unable to find a corresponding location while using Partial classes/meth...

Mono

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Jan 18, 2019

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Version/s: 2017.4.11f1, 2018.3.0f2, 2018.4.4f1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a7, 2020.1.0a1

Reproduction steps: 1. Open "Test Project.zip" project and "SampleScene" scene2. Open "TestClass.Partial" in VS3. In Line 9 add a Br... Read more

11
votes
Active

Mesh with vertex animation shader renders incorrectly when using DirectX...

DirectX11

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Aug 15, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-111158.zip” project2. Make sure DirectX11 is selected as the Graphics API in the Player ... Read more

24
votes
Fixed

Video player doesn't play when building on Windows for OSX

MacOS

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May 09, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open user attached project on Windows2. Build for OSX, x86_64 Architecture (Don't build for x86, it is confirm... Read more

46
votes
Third Party Issue

[Android] Particles not rendered in the Player on some Android devices w...

Vulkan

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Mar 27, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

How to reproduce:1. Open the “IN-71101” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Add the “... Read more

15
votes
Fixed

WASM runtime error: integer overflow/unrepresentable

WebGL

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Mar 15, 2017

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Version/s: 5.6.0f1

-e: when running attached scene in WASM it will fail with an error about integer overflow--works when loading asm build -repro:--get... Read more

18
votes
Not Reproducible

[iOS] Spinning wheel appears and application crashes on a device if exte...

iOS

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Sep 10, 2017

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Version/s: 2017.1.0p4

To reproduce:1. Open project attached by the user2. Make sure "starter" scene is included in the build settings and build it for iOS... Read more

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