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0
votes
Fixed

Calling Move() on the GameObject which has Rigidbody and CharacterContro...

Physics

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Oct 14, 2014

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Version/s: 5.0.0b7

Summary of discussion: This behavior is the same as 4.x, but in 4.x it would miss small colliders which 5.0 got better at due to new... Read more

1
votes
Fixed

UI Hide if invisible: the elements inside the ScrollRect will be hidden,...

UI

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Oct 15, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open test scene3. Press play4. Scroll content until all buttons are not shown5. Return conte... Read more

0
votes
Fixed

UI ScrollRect: MissingReferenceException errors when building project

UI

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Oct 15, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open Main Menu scene3. Build project for Web Player or PC Standalone4. Notice errors thrown ... Read more

0
votes
Fixed

Canvas Group alpha remains even after removing component

UI

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Oct 11, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open test scene3. Select GameObject in Hierarchy4. Notice that alpha on Canvas Group is set ... Read more

0
votes
Won't Fix

Event.current.delta.y of EventType.MouseDrag has contradicting data

WP8

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Oct 16, 2014

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Version/s: 4.5.5p1

Steps to reproduce:1. Download attached project2. Build and run it on WP8 or WP8.1 device3. Swipe screen vertically4. Check log for ... Read more

0
votes
Fixed

Help Tip for "Update Mode" in Animator componenet is ";"

Animation

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Oct 16, 2014

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Version/s: 5.0.0b9

Help Tip for "Update Mode" in Animator component is ";" 2) How can we reproduce it using the example you attached1 Create new projec... Read more

7
votes
Fixed

Disabled input field crashes Unity when playing

UI

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Oct 14, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Create a new project2. Create an input field3. Play4. Stop5. Disable input field in the hierarchy6. Press ... Read more

1
votes
Fixed

AssetBundle.Unload errors

Linux

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Oct 14, 2014

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Version/s: 4.5.4f1

-e: On Linux, you can't call AssetBundle.Unload(false) at all. The first call will report: "AssetBundle.Unload(false) shouldn't be c... Read more

0
votes
Fixed

Time.deltaTime is 0 on the first frame in Unity 5

Deployment Management

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Oct 15, 2014

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Version/s: 5.0.0b8

Steps to repro:a. Open Test Scene and press Play.b. Notice that the Test script outputs Time.deltaTime on the first Update() frame. ... Read more

0
votes
Fixed

Arrow icons are incessantly created when exposing Audio Mixer parameters...

Audio

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Oct 14, 2014

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Version/s: 5.0.0b8

Steps to repro:1 - Create a new Audio Mixer from the Assets folder in the Project View2 - Open the Audio Mixer and select the Master... Read more

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