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Timeline animation asset won't update
When using a version control system (Git, Collab, etc.) to edit the same project, all edits to an animation track/clip are updated p... Read more
[HUB] Unable to use HUB 1.6.1 on Windows when the internet is not connected
Unable to use HUB 1.6.1 on Windows when the internet is not connected Steps to Repro: 1. Disconnect internet 2. Launch HUB Actua... Read more
Unity's primitive Plane Mesh has its UVs upside down
How to reproduce: 1. Open the attached "case_1147942-PrimitivePlaneUVs.zip" project and open the "main" scene 2. Select the "Plane" ... Read more
[Shader] Editor is fully pink if launched on OpenGL 4.2
To reproduce: Create a new project using `-force-glcore42` Result: Editor launches completely pink Reproduced in 2019.1.0b10, 2019... Read more
[Android] ARM64 Build Cannot Load libAudioPluginOculusSpatializer Despit...
Steps to reproduce: 1. Download the attached project folder DllLoadFailure.zip and extract the contents to a folder. 2. Install comp... Read more
Null Reference Exception when creating TMP_SpriteAssets by a Custom Editor
Steps to reproduce: 1. Open the attached project "Case_1141454" 2. Navigate to Project -> Assets -> Scenes and open "TexturePack" sc... Read more
[ShaderGraph] FormerlySerializedAs do not works with JSon serialisation
When serializing element with JSonUtility, user should be able to migrate data using provided FormerlySerializedAs attribute as in Y... Read more
[Android] [Mali] Mesh Render produces artifact across half screen when r...
To reproduce: 1. Open attached project "Repro_GalaxyS10e.zip" 2. Build for Android with Mali G76 3. When in App, keep scaling the me... Read more
Collaborate turns itself off
What happened? For some projects, Collab is turning itself off without user confirmation. Users are returning to their projects and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function