Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.11f1
Issue ID
1142675
Regression
No
[Android] [Mali] Mesh Render produces artifact across half screen when reaching certain local scale size on device with Mali G76
To reproduce:
1. Open attached project "Repro_GalaxyS10e.zip"
2. Build for Android with Mali G76
3. When in App, keep scaling the mesh up until it produces artifacts (~16 times if in portrait mode, ~31 time if in landscape mode)
Result: artifacts across screen are seen (screen is splitted diagonally)
Reproduced in: 2017.4.26f1, 2018.3.14f1, 2019.1.0f2, 2019.2.0a13, 2019.1.0a1
Reproduced on devices:
VLNQA00265, Samsung Galaxy S10 (SM-G973F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76
VLNQA00270, Samsung Galaxy S10e (SM-G970F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76
VLNQA00267, Samsung Galaxy S10+ (SM-G975F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Not Reproduced on devices:
VLNQA00138, Huawei P20 Pro (CLT-L29), Android 8.1.0, CPU: HiSilicon Kirin 970, GPU: Mali-G72
VLNQA00262, Sony Xperia XZ Premium (G8141), Android 9, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00261, Samsung Galaxy S10+ (SM-G975U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
Note: reproduces on both GLES3 and Vulkan. Does not reproduce on Standalone, iOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (2018.4.X):
Won't fix: specific GPU issue on rare conditions, implementing workaround would affect general case performance.