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Canvas is presented in reverse to its Sort Order when Instantiating a Ga...
Steps to reproduce:1. Open the attached project "Case_1154659"2. Navigate to Project -> Assets -> Scenes and open "RuntimeScen... Read more
[XR][XRSDK][Oculus Go][Oculus Quest] Virtual Reality Splash Image doesn'...
Repro steps:1. Create a new project2. Switch build target to Android and add XR SDK3. Add a texture for the Virtual Reality Splash I... Read more
[Physics2D] Unable to delete Polygon Collider 2D shapes when there are m...
Reproduction steps:1. Create a new Project2. Import "Walls.png" and select Texture Type Sprite (2D and UI) in import settings3. Drag... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
Progress Bar disappears when switching applications on a second monitor ...
How to reproduce:1. Create and run a process that will show the EditorUtility.DisplayProgressBar()2. On a second monitor, use Cmd-Ta... Read more
Script Behaviour Changes When Canvas Scaler Is Set To 'Scale With Screen...
To reproduce:1. Open attached project2. Play any scene3. Notice that the "next" and "previous" buttons work4. In every scene, change... Read more
WebGPU builds with Multithreading enabled crash on Safari
Steps to reproduce: Open attached project Open Build Profiles and switch to Web platform Set Client Browser Type to Safari Build and... Read more
Only last pass material is used when rendering multiple FullScreenpassRe...
Reproduction steps:1. Open the attached project "IN-34896.zip"2. Open "SampleScene"3. Move the mouse between Project and Scene windo... Read more
[URP] Custom Renderer Feature is not being serialized
Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more
Lightmapped object with alpha-clipped material occasionally cut holes in...
Summary: Alpha clipped materials attached to flat planes, when angled perpendicular to the light, and if positioned at certain X and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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