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[Playables] OnStateEnter() and OnStateExit() are called multiple times w...
Reproduction steps: 1. Open the user's attached project 2. Enter the Play mode 3. Observe the Console window Expected result: OnSta... Read more
[Memory Profiler] fails to open snapshots and hangs in GC.Handles proces...
Some Memory Snapshots can hang in the GC.Handles processing phase. How to reproduce: 1. Create and open a new project 2. Install th... Read more
[HDRP] [DirectX12] Editor crashes on GfxDeviceD3D12Base::UpdateComputeRe...
Editor crashes on GfxDeviceD3D12Base::UpdateComputeResources on adding Vulkan to the Graphics APIs list when selected Graphics APIs ... Read more
[URP][HDRP] Switching from HDRP to URP throws errors, breaks rendering
Reproduces on Master (eb020481f8) Doesn't repro on 11.0.0 release Repro steps: 1. Use a project with both HDRP and URP 2. Switch to... Read more
Oculus XR plugin on Apple M1 chip crashes editor
Adding the Oculus XR Plugin 1.6.0 or higher to a project will crash the editor while adding the package when running on a M1 based M... Read more
Importing Book of the Dead crashes Editor when HDRP is Installed
Reproduction steps: 1. Create an empty Project 2. Import HDRP 3. Import Book of the Dead: Environment Asset Expected result: Asset ... Read more
ArgumentNullException errors get thrown in the Console when trying to ed...
How to reproduce: 1. Open the attached '1305089.zip' project 2. In the Project window double-click on the 'AnimatedSpriteDissolve' S... Read more
[Input System] UI Input Module lets the player navigate across other can...
How to reproduce: 1. Open the user's attached "Multiplayer input" project 2. Open Assets/Scene/SampleScene 3. Enter Play Mode 4. Mov... Read more
[HDRP] Signed/unsigned warnings when importing HDRP 7.5.2
Steps to reproduce: Easier steps to reproduce: 1) Simply make an empty 3D template project and import HDRP 7.5.2 from packman 2) O... Read more
UnobservedTaskException:System.NullReferenceException is thrown when the...
How to reproduce: 1. Open the user's attached "TestWebGL.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes