Search Issue Tracker
Duplicate
Votes
0
Found in
2020.2.0a9
2020.2.1f1
2021.1
2021.2
Issue ID
1304268
Regression
Yes
Importing Book of the Dead crashes Editor when HDRP is Installed
Reproduction steps:
1. Create an empty Project
2. Import HDRP
3. Import Book of the Dead: Environment Asset
Expected result: Asset is imported
Actual result: The Editor Crashes
Reproducible with: 2020.2.0a9, 2020.2.2f1, 2021.1.0b3, 2021.2.0a2
Not reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.2.0a8
Notes: HDRP Version doesn't affect the results, only the Editor version matters
Project Filepath length doesn't affect the results
Does not seem to crash with other similar Assets (Similar in Size and Scope/Features)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
This is a duplicate of issue #1300615