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0
votes
Fixed

When Multi-threaded rendering is turned on, GUI button is tilled on Andr...

Android

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Feb 19, 2016

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Version/s: 5.3.1f1

When Multi-threaded rendering is turned on, GUI button is tilled or the whole screen is black on Android device. Reproduction steps... Read more

0
votes
Postponed

After changing type from GameObject to Transform inspector field for tha...

Inspector Functionality

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Feb 22, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. In hierarchy, select ScriptHolder GO and notice that Cube... Read more

0
votes
Fixed

Physics.RayCast misses scaled mesh in some places

Physics

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Feb 19, 2016

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Version/s: 5.3.2f1

Some raycasts miss the mesh if mesh is scaled in import settings and later scaled in scene. Steps to reproduce: 1. Open attached pr... Read more

0
votes
Fixed

Crash on "Transform::GetLocalToWorldMatrixNoScale" when game object is d...

Editor - Other

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Feb 23, 2016

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Version/s: 5.4.0b7

Reproduction steps: 1. Open attached project. 2. Open "Texturas > Escenas > BaseScene" scene. 3. Expand "BaseGame > terrenoClasico >... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

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Feb 11, 2016

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Version/s: 5.3.2p3

Reproduction steps: 1. Open attached project(~3gb). 2. Build it as a standalone and make sure that all the scenes are included. 3. U... Read more

0
votes
By Design

[UI] Setting mesh and/or material multiple times on CanvasRenderer cause...

UI

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Feb 19, 2016

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Version/s: 5.3.2p3

How to reproduce: 1. Open the attached project 2. Make sure that you are using DX11 (Edit->Project Settings-> Player-> Other Setting... Read more

0
votes
Duplicate

[Android]Devices with 2.3 OS (GB) crash on startup at libglslcompiler

Android

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Feb 15, 2016

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Version/s: 5.3.2p1

To reproduce: 1) Open attached project 2) Build and run on device 3) It crashes on startup DUT(reproducible): Google Nexus S (Andr... Read more

1
votes
Fixed

Particle system errors being thrown when we play the Demo5 scene from th...

Graphics - General

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Feb 23, 2016

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Version/s: 5.3.2p4

Errors such as aabb.IsFinite() Invalid AABB result Invalid AABB rkBox etc are being thrown. It can be repro-ed as follows: - Downlo... Read more

1
votes
Not Reproducible

[BakedGI] light leaks through the game object

Progressive Lightmapper

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Feb 23, 2016

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Version/s: 5.4.0b7

Reproduction steps: 1. Open attached project. 2. Open "New Scene" scene. 3. Go to "Window > Lighting > Scene" and click "Build". 4. ... Read more

0
votes
Fixed

String Tag Map does not reset on Material Reset after being set by the S...

Shaders

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Feb 19, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Create a new material 2. Set materials "Rendering Mode" to transperant 3. Change standard shader to any other... Read more

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