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Unresponsive Editor for 30-60 secs when "OK" is pressed in "Google Play ...
Reproduction steps: 1. Download project from the attached link.2. Build it for iOS.3. Wait for "Google Play Games not configured!" m... Read more
lighting window minimum size cuts off controls and adds a vertical scrol...
-e: see title, it is just a small part that gets hidden making this a bit useless for saving screenspace--works well in 5.5.0 -repro... Read more
[API Updater] Internal error: Recursion detected while updating scripts ...
Steps to reproduce: 1. Open attached project using Unity 5.62. API updater will ask to automatically update scripts, agree.3. After ... Read more
[MutiDisplay] Player doesn't detect when displays are connected/disconne...
To Reproduce: 1. On a multi display set up (tested with 2 and 3) build the attached project.2. Run it with all screens connected &am... Read more
Game crashes, when using TrailRenderer component
After upgrading project from 5.3.4 to 5.5.0p1, game players get crash. It seems to happen more often on older video cards This probl... Read more
Certain sized colliders are invisible when collider isn't in edit mode
Steps to reproduce: 1. Open attached project2. Open scene "colliderNotShown"3. Double-click "New Sprite" in hierarchy to be taken to... Read more
VideoPlayer.Play() doesn't start playing video from the beginning
Steps to reproduce:1. Open attached project "something_2D.zip"2. Open "test" scene3. Enter play mode4. Watch video Expected result: ... Read more
[CircleCollider2D] Impossible to edit negatively scaled collider using e...
Steps to reproduce: 1. Create new project and add empty game object to scene2. Add Circle Collider to that object3. Scale that objec... Read more
Undo operation of deleted key frames doesn't refresh animation window wh...
How to reproduce:1. Open the attached project2. Open TestScene3. Open Animation window (make sure that animation window's position i... Read more
Video stops playing in the Editor when Editor is moved
Steps to reproduce:1. Open attached project "something_2D.zip"2. Open "test" scene3. Enter play mode4. Start dragging Unity Editor p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method