Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b3
Issue ID
863976
Regression
Yes
[CircleCollider2D] Impossible to edit negatively scaled collider using edit handles - collider gets truncated to dot
Steps to reproduce:
1. Create new project and add empty game object to scene
2. Add Circle Collider to that object
3. Scale that object to have negative scale
4. Enable "Edit Collider" and move any of the handles
5. Notice that collider instantly gets truncated to dot (or more likely - a circle with the minimum allowed radius)
Reproduced with: 5.6.0b3
Not reproducible: 5.5.0p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
Add comment