Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b3
Issue ID
863976
Regression
Yes
[CircleCollider2D] Impossible to edit negatively scaled collider using edit handles - collider gets truncated to dot
Steps to reproduce:
1. Create new project and add empty game object to scene
2. Add Circle Collider to that object
3. Scale that object to have negative scale
4. Enable "Edit Collider" and move any of the handles
5. Notice that collider instantly gets truncated to dot (or more likely - a circle with the minimum allowed radius)
Reproduced with: 5.6.0b3
Not reproducible: 5.5.0p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe renders black when baked with GPU Resident Drawer and GPU Occlusion Culling enabled
- Crash on RuntimeAnimatorController::BuildCustomController when playing a specific animation
- [iOS] Screen flashing after the iOS splash screen
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime
Add comment