Search Issue Tracker

0
votes
Won't Fix

In the Editor terrain is not rendered correctly when "Draw Instanced" on...

Shaders

-

Apr 18, 2019

-

Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "NewDepthProject 2.zip" and scene "Main" 2. In the Hierarchy window, select "Terrain" ob... Read more

0
votes
Fixed

[Vulkan] Windows in the Editor become black when trying to interact with...

Vulkan

-

Apr 18, 2019

-

Version/s: 2018.2.0b9, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open the attached project "Vulkan window problem" 2. Navigate to the Hierarchy Window 3. Right-click in the H... Read more

0
votes
Fixed

Cinemachine should be upgraded to version 2.3.3 for Unity version 2019.1+

Package: Cinemachine

-

Apr 16, 2019

-

Version/s: 2.3.1

When opening a project from 2018.3 in 2019.1, Cinemachine doesn't compile. There should be a rule to upgrade the project to use Cine... Read more

0
votes
Won't Fix

[IL2CPP] Fails to generate generic method struct variant when calling it...

IL2CPP

-

Apr 17, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download "IL2CPP-Bug-GenericMethodRemoved.zip" 2. Build "SampleScene" for Standalone (IL2CPP) 3. Start player... Read more

0
votes
Fixed

[iOS][Metal] CPU spikes on SkinMeshRenderer when GPU skinning is disabled

Mobile Graphics

-

Mar 06, 2019

-

Version/s: 2018.3.5f1, 2018.3.7f1, 2019.1.0b2, 2019.2.0a11

How to reproduce: 1. Download the Test.zip project from the cloud (link in the comments) 2. Build for iOS and deploy the Xcode proje... Read more

0
votes
Won't Fix

UnityEvent can still call method which was changed from public to private

Themes

-

Mar 28, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

The scene has two UnityEvents. One is custom and set up on a Cube and other is UI's button On Click event. Steps to reproduce: 1. D... Read more

0
votes
Fixed

[TextMeshPro] Entering or deleting Chinese text in TMP Input Field cause...

Package: TextMeshPro

-

Apr 16, 2019

-

Version/s: 1.4.0

How to reproduce: 1. Open user-submitted project (TMP_InputField_651631) 2. Change your keyboard input source to Chinese(Pinyin - Si... Read more

0
votes
Won't Fix

[Linux] Unsupported Shader warnings when running the Build with disabled...

Linux

-

Apr 17, 2019

-

Version/s: 2018.2.5f1, 2018.3.0b4, 2019.1.0a5, 2019.2.0a1

How to reproduce: 1. Open attached project ('linuxshaderwarninglogging.zip') 2. Make sure that Warning logging is set to None in Pla... Read more

0
votes
Fixed

[Timeline] Track frames zoom in to max upon resizing Timeline window

Timeline

-

Apr 18, 2019

-

Version/s: 2019.1.0a10, 2019.2.0a12

Timeline track frames zoom in to max upon resizing Timeline window. Steps to reproduce: 1. Create a new project. 2. Go to > Window ... Read more

0
votes
Fixed

[iOS] new "Process symbols" build phase added to Xcode project with each...

Mobile

-

Apr 12, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1

Reproduction steps: 1. Create a new Unity project. 2. Enable Services in "Window > General > Services". 3. Build to iOS. 4. Open th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.